Category: ESP32S3
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Building a WiFi-Controlled Device with ESP32-S3 – Adding a web interface – Part 2
In this second part of the Wi-Fi-controlled Pokéball project, I’ll guide you through setting up the ESP32-S3 to serve the web app directly to a connected client. This involves configuring a basic HTTP server on the ESP32, initializing it, and handling URI requests to serve our HTML, CSS, and JavaScript files. I’ll also cover building…